﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace DualityEngine.Business.GameModel
{
    public class GameModel
    {
        protected Vector3 position;
        protected Model model;

        protected GameModel(Vector3 position, Model model)
        {
            this.position = position;
            this.model = model;
        }

        public virtual void Update(GameTime gameTime)
        {
        }

        public virtual void Draw(GameTime gameTime)
        {
        }
    }
}
